战役 |
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AOI DID EI HttT LOW 自由 NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
英 默 - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The Behemoths were minotaurs who committed crimes that are so severe (i.e. blasphemy), that not even death would be harsh enough to punish them. The process of turning something into an abomination such as this is so dark and secret that only the Elders, the goddess of the minotaurs, and a few people sneaky enough to witness the process without being caught know about it. It is rumored that the crystals are used in this process.
Nonetheless, the Behemoths have been obviously driven into a state of supreme insanity, therefore only one adept in the magic of the minotaurs, or a person to whom the behemoth has been ordered to obey is able to control them. In addition, due to the modifications caused by the ritual, the Behemoths tend to move more swiftly than the rest of their brethren.
特别提示: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing, this is enhanced by this unit's blood thirsty lifestyle and thus this unit recovers 6 HP per turn.无论何时,只要使用带有狂暴属性的攻击,本单位就会一直攻击敌人,直到自己或敌人倒下为止。
升级自: | |
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升级为: | Ancient Behemoth |
价格: | 24 |
生命值: | 45 |
移动: | 5 |
经验值: | 45 |
Level: | 1 |
攻击属性: | 混乱 |
ID | EoS Minotaur Behemoth |
能力: | divine health en |
maul 剑刃 | 5 - 4 近战 | 狂暴 |
抗性 | |
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剑刃 | -10% |
穿刺 | 0% |
冲击 | 0% |
火焰 | -10% |
寒冷 | 10% |
奥术 | -30% |
地形 | 移动点数耗费 | 闪避几率 |
---|---|---|
不可通行的 | 99 | 20% |
丘陵 | 1 | 40% |
冰冻的 | 2 | 20% |
城堡 | 1 | 50% |
山岭 | 1 | 50% |
平整的 | 1 | 30% |
无法行走的 | 99 | 20% |
村庄 | 1 | 50% |
森林 | 1 | 50% |
沙地 | 2 | 30% |
沼泽 | 3 | 20% |
沿海珊瑚礁 | 2 | 30% |
洞穴 | 1 | 40% |
浅水 | 3 | 20% |
深水 | 99 | 10% |
蘑菇林 | 2 | 40% |